Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 143 days ago
13 / 3 / 6
K / D / A
57.6%
Kill participation
1,206.7
Damage / min
13,809g
623.4 gold / min
23
9 placed · 1 cleared
231
10.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZeroDomain#Kass
Yone · Top
6 / 4 / 0
31.6% KP
19,711
31.2% share
10,926g
211 CS · 9.5/m
mawile#fmute
Graves · Jungle
4 / 9 / 5
47.4% KP
11,585
18.3% share
8,781g
126 CS · 5.7/m
Relatable#NA2
Annie · Mid
1 / 10 / 2
15.8% KP
9,310
14.7% share
6,067g
121 CS · 5.5/m
wundrew#SAINT
Brand · ADC
5 / 6 / 5
52.6% KP
15,450
24.5% share
9,232g
167 CS · 7.5/m
Gargoylez#goyle
Nami · Support
3 / 4 / 9
63.2% KP
7,086
11.2% share
6,783g
23 CS · 1/m
Red side
VictoryXiao Su Rou#NA1
Malphite · Top
0 / 3 / 6
18.2% KP
9,595
12.7% share
6,683g
140 CS · 6.3/m
FERDAAAAAA#1v9
Xin Zhao · Jungle
12 / 2 / 5
51.5% KP
15,386
20.3% share
12,322g
195 CS · 8.8/m
little buFFoon#HEY
Ahri · Mid
13 / 3 / 6
57.6% KP
26,728
35.3% share
13,809g
231 CS · 10.4/m
Anna Kim#NA3
Kai'Sa · ADC
7 / 6 / 2
27.3% KP
11,683
15.4% share
10,359g
160 CS · 7.2/m
Hexader#NA1
Lux · Support
1 / 6 / 8
27.3% KP
12,380
16.3% share
6,764g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
