Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 142 days ago
7 / 11 / 5
K / D / A
34.3%
Kill participation
1,289.6
Damage / min
11,284g
471.1 gold / min
22
7 placed · 4 cleared
190
7.9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCrucile#Coach
Gangplank · Top
5 / 3 / 8
37.1% KP
22,276
19.5% share
13,018g
246 CS · 10.3/m
Josedeodo#NA12
Diana · Jungle
11 / 4 / 11
62.9% KP
31,533
27.6% share
13,977g
197 CS · 8.2/m
little buFFoon#HEY
Yone · Mid
7 / 11 / 5
34.3% KP
30,887
27.1% share
11,284g
190 CS · 7.9/m
Breezyyy#NA1
Sivir · ADC
7 / 2 / 8
42.9% KP
18,053
15.8% share
13,805g
229 CS · 9.6/m
Swordblue#1345
Neeko · Support
5 / 5 / 15
57.1% KP
11,305
9.9% share
8,996g
33 CS · 1.4/m
Red side
DefeatTown#4729
Irelia · Top
1 / 6 / 2
12% KP
10,362
13.8% share
8,473g
191 CS · 8/m
胖小海#na2
Naafiri · Jungle
7 / 6 / 5
48% KP
16,256
21.6% share
10,884g
150 CS · 6.3/m
Zinie#123
Xin Zhao · Mid
12 / 9 / 5
68% KP
32,444
43.2% share
12,603g
207 CS · 8.6/m
young#0000
Jhin · ADC
4 / 6 / 2
24% KP
8,156
10.9% share
9,605g
209 CS · 8.7/m
Riot Auberaun#SRT
Nautilus · Support
1 / 8 / 6
28% KP
7,881
10.5% share
6,375g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
