Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 134 days ago
9 / 8 / 12
K / D / A
38.2%
Kill participation
924.3
Damage / min
14,201g
456.1 gold / min
26
12 placed · 1 cleared
234
7.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory10c#N10
Akali · Top
17 / 3 / 7
43.6% KP
39,327
28.1% share
16,130g
210 CS · 6.7/m
RoseThorn#Rose
Nocturne · Jungle
15 / 7 / 15
54.5% KP
34,461
24.6% share
16,141g
197 CS · 6.3/m
little buFFoon#HEY
Seraphine · Mid
9 / 8 / 12
38.2% KP
28,778
20.6% share
14,201g
234 CS · 7.5/m
Kaz#NA3
Jinx · ADC
11 / 8 / 12
41.8% KP
29,354
21% share
15,769g
230 CS · 7.4/m
Thusser#NA1
Thresh · Support
3 / 7 / 29
58.2% KP
7,899
5.6% share
11,210g
30 CS · 1/m
Red side
Defeat888#NA2
Jayce · Top
5 / 10 / 6
33.3% KP
21,284
18.6% share
11,866g
231 CS · 7.4/m
Josedeodo#NA12
Naafiri · Jungle
8 / 8 / 9
51.5% KP
27,668
24.2% share
14,952g
222 CS · 7.1/m
vulture#na3
Syndra · Mid
7 / 16 / 7
42.4% KP
25,940
22.7% share
13,216g
233 CS · 7.5/m
n f#001
Xerath · ADC
7 / 13 / 15
66.7% KP
25,499
22.3% share
12,597g
152 CS · 4.9/m
Davemon#NA1
Pyke · Support
6 / 8 / 14
60.6% KP
14,052
12.3% share
11,671g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
