Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 134 days ago
5 / 13 / 6
K / D / A
47.8%
Kill participation
1,011.9
Damage / min
12,626g
435.1 gold / min
33
12 placed · 0 cleared
235
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlittle buFFoon#HEY
Lissandra · Top
5 / 13 / 6
47.8% KP
29,363
30.8% share
12,626g
235 CS · 8.1/m
ShadowThrash#NA1
Kha'Zix · Jungle
3 / 6 / 3
26.1% KP
11,118
11.7% share
12,169g
245 CS · 8.4/m
d ς r#0001
Ahri · Mid
8 / 4 / 2
43.5% KP
24,861
26.1% share
12,818g
225 CS · 7.8/m
Dun#NA1
Kai'Sa · ADC
5 / 13 / 8
56.5% KP
20,396
21.4% share
12,946g
206 CS · 7.1/m
Zazyrx#NA1
Nautilus · Support
2 / 11 / 8
43.5% KP
9,652
10.1% share
7,922g
34 CS · 1.2/m
Red side
Victoryltbd78#ltbd7
LeBlanc · Top
6 / 6 / 10
34% KP
26,246
20% share
13,328g
194 CS · 6.7/m
Aeon#NA3
Graves · Jungle
12 / 3 / 11
48.9% KP
21,936
16.7% share
16,377g
277 CS · 9.5/m
Saneryus#TTV
Kayle · Mid
3 / 4 / 18
44.7% KP
10,272
7.8% share
11,994g
214 CS · 7.4/m
Lionheart Cermia#epic7
Jhin · ADC
19 / 0 / 17
76.6% KP
40,837
31.2% share
18,759g
228 CS · 7.9/m
TTV Insightful7#twtv
Karthus · Support
7 / 10 / 27
72.3% KP
31,736
24.2% share
11,114g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
