Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 134 days ago
5 / 10 / 4
K / D / A
50%
Kill participation
906.1
Damage / min
10,832g
428.4 gold / min
33
13 placed · 3 cleared
187
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlittle buFFoon#HEY
Zaahen · Top
5 / 10 / 4
50% KP
22,909
30.5% share
10,832g
187 CS · 7.4/m
FirePepGuardiola#NA3
Udyr · Jungle
5 / 4 / 3
44.4% KP
12,212
16.2% share
10,902g
198 CS · 7.8/m
SIRWILLIAMOFYORK#MLA
Kassadin · Mid
3 / 1 / 1
22.2% KP
10,215
13.6% share
9,976g
181 CS · 7.2/m
amira#NA0
Kai'Sa · ADC
3 / 9 / 4
38.9% KP
9,960
13.3% share
9,402g
163 CS · 6.4/m
TTV Insightful7#twtv
Karthus · Support
2 / 13 / 5
38.9% KP
19,865
26.4% share
7,129g
48 CS · 1.9/m
Red side
VictoryRevenge#fake
Riven · Top
9 / 8 / 1
27% KP
24,456
23.3% share
11,502g
202 CS · 8/m
the bob killer 2#NA1
Kha'Zix · Jungle
4 / 3 / 16
54.1% KP
25,452
24.3% share
12,655g
191 CS · 7.6/m
Skyy#NA11
Ryze · Mid
6 / 3 / 7
35.1% KP
20,942
20% share
11,685g
230 CS · 9.1/m
WisedLegacy#AIGOO
Caitlyn · ADC
12 / 1 / 5
45.9% KP
21,465
20.5% share
14,323g
206 CS · 8.1/m
Isles#000
Anivia · Support
6 / 3 / 18
64.9% KP
12,554
12% share
8,593g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
