Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 132 days ago
7 / 1 / 10
K / D / A
56.7%
Kill participation
1,052
Damage / min
12,283g
545.9 gold / min
20
10 placed · 1 cleared
245
10.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMirage#XLOL
Akali · Top
7 / 2 / 3
33.3% KP
17,992
20.4% share
10,046g
176 CS · 7.8/m
your waifu bf#YWBF
Graves · Jungle
13 / 1 / 3
53.3% KP
26,235
29.8% share
13,907g
230 CS · 10.2/m
little buFFoon#HEY
Viktor · Mid
7 / 1 / 10
56.7% KP
23,669
26.9% share
12,283g
245 CS · 10.9/m
qad#NA1
Senna · ADC
2 / 7 / 11
43.3% KP
13,953
15.8% share
9,605g
130 CS · 5.8/m
Ears Up#Ears
Rell · Support
1 / 3 / 15
53.3% KP
6,214
7.1% share
7,076g
19 CS · 0.8/m
Red side
DefeatHighItsAdam#NA1
Dr. Mundo · Top
1 / 4 / 0
7.1% KP
8,146
16.8% share
7,672g
167 CS · 7.4/m
Jesse Pinkman#LYON
Nidalee · Jungle
3 / 10 / 4
50% KP
9,164
18.9% share
8,888g
157 CS · 7/m
Maple#Mid
Diana · Mid
0 / 7 / 2
14.3% KP
8,047
16.6% share
6,784g
154 CS · 6.8/m
Doji#0816
Zeri · ADC
5 / 4 / 7
85.7% KP
11,426
23.5% share
11,129g
183 CS · 8.1/m
Tub#Tubby
Pantheon · Support
5 / 5 / 6
78.6% KP
11,770
24.2% share
7,835g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
