Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 132 days ago
5 / 6 / 4
K / D / A
69.2%
Kill participation
485.2
Damage / min
7,954g
337.5 gold / min
67
24 placed · 5 cleared
35
1.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKers#Mint
Gragas · Top
8 / 1 / 6
41.2% KP
25,118
25.6% share
11,903g
214 CS · 9.1/m
pentaless#NA4
Nasus · Jungle
8 / 0 / 10
52.9% KP
12,297
12.5% share
11,903g
172 CS · 7.3/m
Maple#Mid
Qiyana · Mid
15 / 4 / 2
50% KP
32,785
33.4% share
13,563g
188 CS · 8/m
Infernodan#Dan
Senna · ADC
2 / 3 / 12
41.2% KP
16,931
17.2% share
11,162g
159 CS · 6.7/m
Afterglow2#NA2
Janna · Support
1 / 5 / 10
32.4% KP
11,150
11.3% share
7,221g
18 CS · 0.8/m
Red side
Defeatatmost#lol
Irelia · Top
2 / 6 / 2
30.8% KP
12,000
18.1% share
8,338g
153 CS · 6.5/m
huncho#RANK1
Aatrox · Jungle
3 / 7 / 1
30.8% KP
10,175
15.3% share
9,105g
173 CS · 7.3/m
vulture#na3
Aurora · Mid
1 / 6 / 1
15.4% KP
16,687
25.1% share
7,588g
161 CS · 6.8/m
EDG Viper#NA11
Kai'Sa · ADC
2 / 9 / 3
38.5% KP
16,083
24.2% share
9,077g
179 CS · 7.6/m
little buFFoon#HEY
Pyke · Support
5 / 6 / 4
69.2% KP
11,435
17.2% share
7,954g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
