Match history
Viktor champion portrait

Viktor

Victory

Ranked Solo/Duo · 132 days ago

16:46Live Riot data

7 / 1 / 3

K / D / A

47.6%

Kill participation

1,148.5

Damage / min

8,504g

507.2 gold / min

12

7 placed · 0 cleared

176

10.5 CS / min

Objective control

Blue side

2

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Aurora+1,585 gold / +47 CS

Difference from the opponent Riot assigned to your role.

15. minute · Aurora+3,273 gold / +74 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +3273 gold and +74 CS versus Aurora.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 15:25.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

7 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,1264,2526,3788,5040:004:118:2312:3416:46
Viktor: 8,504

Events and purchases

Kill · Jhin → Heimerdinger
Kill · Jayce → Cho'Gath
Kill · Viktor → Aurora
Kill · Jayce → Cho'Gath
Kill · Jhin → Senna
Kill · Jarvan IV → Nunu & Willump
Kill · Jayce → Cho'Gath
Objective · Jarvan IV · Infernal Dragon
Objective · Nunu & Willump · Void Grub
Objective · Nunu & Willump · Void Grub
Kill · Heimerdinger → Jarvan IV
Objective · Nunu & Willump · Void Grub
Kill · Viktor → Aurora
Kill · Jayce → Bard
Kill · Jhin → Heimerdinger
Kill · Jhin → Senna
Kill · Bard → Jayce
Kill · Viktor → Aurora
Kill · Cho'Gath → Nunu & Willump
Kill · Jayce → Cho'Gath
Kill · Viktor → Aurora
Building destroyed · Jayce · Outer turret
Kill · Jarvan IV → Senna
Kill · Jhin → Heimerdinger
Kill · Nunu & Willump → Jarvan IV
Kill · Viktor → Aurora
Building destroyed · Viktor · Outer turret
Kill · Viktor → Aurora
Kill · Jhin → Nunu & Willump
Kill · Cho'Gath → Senna
Building destroyed · Cho'Gath · Outer turret
Kill · Nunu & Willump → Viktor
Kill · Jhin → Nunu & Willump
Objective · Jarvan IV · Hextech Dragon
Kill · Cho'Gath → Aurora
Building destroyed · Jayce · Outer turret
Kill · Jhin → Senna
Kill · Viktor → Jayce

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
21 / 8 / 1935,841g · 46,133 damage
PlayerKDA · KPDamageGold · CSItems
Cho'Gath champion portrait

I am Súnlight#NA1

Cho'Gath · Top

3 / 4 / 0

14.3% KP

6,387

13.8% share

6,094g

127 CS · 7.6/m

Jarvan IV champion portrait

Veiga#PCC

Jarvan IV · Jungle

2 / 2 / 6

38.1% KP

6,272

13.6% share

6,630g

114 CS · 6.8/m

Viktor champion portrait

little buFFoon#HEY

Viktor · Mid

7 / 1 / 3

47.6% KP

19,256

41.7% share

8,504g

176 CS · 10.5/m

Jhin champion portrait

Infernodan#Dan

Jhin · ADC

8 / 0 / 2

47.6% KP

9,874

21.4% share

9,719g

148 CS · 8.8/m

Bard champion portrait

Thai Basil#inflm

Bard · Support

1 / 1 / 8

42.9% KP

4,344

9.4% share

4,894g

14 CS · 0.8/m

Red side

Defeat
8 / 21 / 931,019g · 43,242 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

notgoodenough#1048

Jayce · Top

5 / 2 / 2

87.5% KP

12,518

28.9% share

8,393g

154 CS · 9.2/m

Nunu & Willump champion portrait

pentaless#NA4

Nunu & Willump · Jungle

2 / 4 / 3

62.5% KP

4,891

11.3% share

7,263g

125 CS · 7.5/m

Aurora champion portrait

vulture#na3

Aurora · Mid

0 / 7 / 0

0% KP

7,074

16.4% share

4,531g

95 CS · 5.7/m

Senna champion portrait

EDG Viper#NA11

Senna · ADC

0 / 5 / 2

25% KP

7,890

18.2% share

6,348g

142 CS · 8.5/m

Heimerdinger champion portrait

From Iron#1123

Heimerdinger · Support

1 / 3 / 2

37.5% KP

10,869

25.1% share

4,484g

32 CS · 1.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Samuel Broadley#Gday | MacroDiff