Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 99 days ago
3 / 2 / 4
K / D / A
23.3%
Kill participation
838.2
Damage / min
12,568g
522.6 gold / min
33
11 placed · 6 cleared
276
11.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryD3nji#Reze
Yorick · Top
1 / 4 / 7
26.7% KP
11,581
13.9% share
8,143g
145 CS · 6/m
Capalot#Art
Viego · Jungle
12 / 2 / 7
63.3% KP
18,618
22.3% share
14,000g
174 CS · 7.2/m
little buFFoon#HEY
Jayce · Mid
3 / 2 / 4
23.3% KP
20,158
24.2% share
12,568g
276 CS · 11.5/m
VI0LET#NA1
Vel'Koz · ADC
9 / 2 / 6
50% KP
19,898
23.8% share
14,004g
203 CS · 8.4/m
Mixtsurelol#twtv
Hwei · Support
5 / 4 / 15
66.7% KP
13,177
15.8% share
9,556g
33 CS · 1.4/m
Red side
DefeatKie#kku
Yone · Top
7 / 5 / 1
57.1% KP
26,971
42.5% share
12,037g
235 CS · 9.8/m
REGENT THRAGG#WEN
Udyr · Jungle
1 / 8 / 3
28.6% KP
9,911
15.6% share
9,353g
185 CS · 7.7/m
Afflictive#藍月なくる
Syndra · Mid
0 / 4 / 1
7.1% KP
8,864
14% share
7,751g
197 CS · 8.2/m
xVALORxPRINCEx#6969
Vayne · ADC
5 / 8 / 0
35.7% KP
10,732
16.9% share
9,909g
164 CS · 6.8/m
Tytykiller#login
Sona · Support
1 / 5 / 2
21.4% KP
6,995
11% share
6,692g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
