Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 98 days ago
24 / 4 / 4
K / D / A
66.7%
Kill participation
1,738.7
Damage / min
18,864g
694.8 gold / min
35
7 placed · 8 cleared
233
8.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDawn and Firefly#Nbuna
Camille · Top
8 / 6 / 6
37.8% KP
21,313
18.8% share
10,851g
165 CS · 6.1/m
Citric#000
Shyvana · Jungle
13 / 6 / 6
51.4% KP
26,767
23.6% share
14,578g
184 CS · 6.8/m
nico#scr11
Tristana · Mid
6 / 11 / 10
43.2% KP
31,116
27.5% share
10,425g
167 CS · 6.2/m
keorie#soobn
Lux · ADC
7 / 9 / 18
67.6% KP
21,096
18.6% share
11,881g
159 CS · 5.9/m
falling#ash
Shen · Support
3 / 10 / 21
64.9% KP
13,011
11.5% share
8,423g
25 CS · 0.9/m
Red side
VictoryKarsiak#Aura
Jayce · Top
3 / 9 / 10
31% KP
22,276
17.5% share
11,097g
209 CS · 7.7/m
colton#1v9
Ambessa · Jungle
6 / 7 / 11
40.5% KP
17,948
14.1% share
13,589g
222 CS · 8.2/m
little buFFoon#HEY
Locke · Mid
24 / 4 / 4
66.7% KP
47,206
37.1% share
18,864g
233 CS · 8.6/m
mcqueen69#993
Twitch · ADC
8 / 9 / 10
42.9% KP
24,094
18.9% share
13,917g
208 CS · 7.7/m
Wheezy#1v9
Senna · Support
1 / 8 / 24
59.5% KP
15,794
12.4% share
9,921g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
