Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 98 days ago
13 / 4 / 11
K / D / A
66.7%
Kill participation
1,529.2
Damage / min
17,140g
708.8 gold / min
21
8 placed · 2 cleared
223
9.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI am Súnlight#NA1
Mordekaiser · Top
6 / 4 / 0
30% KP
13,658
21.5% share
10,837g
221 CS · 9.1/m
Maxander#NA1
Viego · Jungle
4 / 8 / 5
45% KP
8,830
13.9% share
9,212g
163 CS · 6.7/m
ttv sendrope#sendr
Singed · Mid
1 / 9 / 3
20% KP
16,550
26% share
8,121g
208 CS · 8.6/m
snarkyy#krule
Sylas · ADC
9 / 9 / 3
60% KP
21,570
33.9% share
12,579g
166 CS · 6.9/m
OBman#NA1
Taric · Support
0 / 6 / 10
50% KP
2,981
4.7% share
6,401g
38 CS · 1.6/m
Red side
Victoryyayito#5821
Jayce · Top
2 / 5 / 5
19.4% KP
17,778
16.2% share
10,913g
234 CS · 9.7/m
Yeager#Aries
Bel'Veth · Jungle
13 / 0 / 11
66.7% KP
23,501
21.4% share
16,296g
259 CS · 10.7/m
Sepeku AW#NA1
Syndra · Mid
6 / 2 / 12
50% KP
24,095
21.9% share
12,574g
242 CS · 10/m
little buFFoon#HEY
Kai'Sa · ADC
13 / 4 / 11
66.7% KP
36,982
33.6% share
17,140g
223 CS · 9.2/m
Ingvar#NA1
Pyke · Support
2 / 9 / 13
41.7% KP
7,658
7% share
8,006g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
