Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 98 days ago
20 / 1 / 7
K / D / A
79.4%
Kill participation
1,291.8
Damage / min
16,268g
658.6 gold / min
37
19 placed · 1 cleared
211
8.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory我才是世一上#2007
Rumble · Top
4 / 1 / 8
35.3% KP
17,953
18.1% share
10,063g
195 CS · 7.9/m
little buFFoon#HEY
Lee Sin · Jungle
20 / 1 / 7
79.4% KP
31,908
32.1% share
16,268g
211 CS · 8.5/m
nico#scr11
Tristana · Mid
4 / 4 / 4
23.5% KP
18,033
18.2% share
13,008g
239 CS · 9.7/m
Cardinal#12345
Ziggs · ADC
5 / 4 / 8
38.2% KP
23,927
24.1% share
11,308g
201 CS · 8.1/m
magician4165431#2616
Nautilus · Support
1 / 6 / 15
47.1% KP
7,429
7.5% share
6,975g
14 CS · 0.6/m
Red side
DefeatMySwordCrimson#2006
Ambessa · Top
3 / 6 / 2
31.3% KP
15,190
19.5% share
8,995g
205 CS · 8.3/m
Peyz#GOAT
Graves · Jungle
1 / 6 / 4
31.3% KP
11,322
14.6% share
8,742g
184 CS · 7.4/m
WOOPAAA#829
Zoe · Mid
4 / 6 / 4
50% KP
18,630
24% share
8,627g
169 CS · 6.8/m
HEY I JUST MET U#qwer
Ezreal · ADC
8 / 5 / 3
68.8% KP
25,186
32.4% share
11,818g
193 CS · 7.8/m
woolala#NA1
Thresh · Support
0 / 11 / 11
68.8% KP
7,400
9.5% share
6,509g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
