Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 98 days ago
0 / 9 / 4
K / D / A
28.6%
Kill participation
626
Damage / min
7,655g
332.8 gold / min
18
9 placed · 2 cleared
189
8.2 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTy G#Teemo
Teemo · Top
4 / 1 / 2
17.1% KP
15,589
17.7% share
9,996g
202 CS · 8.8/m
always#91225
Kindred · Jungle
13 / 2 / 12
71.4% KP
25,953
29.5% share
14,891g
189 CS · 8.2/m
2424#dog
Anivia · Mid
6 / 0 / 13
54.3% KP
14,812
16.8% share
12,944g
199 CS · 8.7/m
melke#0001
Locke · ADC
11 / 7 / 8
54.3% KP
19,746
22.5% share
12,176g
159 CS · 6.9/m
Strova#NA1
Camille · Support
1 / 4 / 13
40% KP
11,835
13.5% share
7,460g
12 CS · 0.5/m
Red side
DefeatFLY Gakgos#F L Y
Aatrox · Top
1 / 5 / 0
7.1% KP
10,692
16.1% share
7,262g
179 CS · 7.8/m
Peyz#GOAT
Graves · Jungle
3 / 7 / 2
35.7% KP
10,892
16.4% share
8,536g
154 CS · 6.7/m
little buFFoon#HEY
Lissandra · Mid
0 / 9 / 4
28.6% KP
14,398
21.7% share
7,655g
189 CS · 8.2/m
ENTHRALLED#999
Ezreal · ADC
8 / 7 / 3
78.6% KP
23,411
35.2% share
11,560g
170 CS · 7.4/m
woolala#NA1
Rell · Support
2 / 8 / 10
85.7% KP
7,079
10.6% share
6,511g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
