Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 98 days ago
8 / 1 / 14
K / D / A
62.9%
Kill participation
992.5
Damage / min
9,957g
436.1 gold / min
77
21 placed · 10 cleared
30
1.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVallex#LBJ23
Ambessa · Top
3 / 5 / 2
45.5% KP
10,220
16.9% share
6,814g
106 CS · 4.6/m
TTV lilredlol1#anna
Hecarim · Jungle
4 / 8 / 1
45.5% KP
14,670
24.3% share
9,481g
161 CS · 7.1/m
双花红棍#Zero2
Locke · Mid
2 / 8 / 3
45.5% KP
9,479
15.7% share
7,761g
137 CS · 6/m
caomeieeer#NA1
Syndra · ADC
2 / 10 / 2
36.4% KP
15,858
26.2% share
8,802g
170 CS · 7.4/m
TymMio#DaHoe
Renata Glasc · Support
0 / 4 / 6
54.5% KP
10,241
16.9% share
5,720g
22 CS · 1/m
Red side
VictoryEcrofkwah#AIRA
Pantheon · Top
6 / 5 / 8
40% KP
18,928
18.8% share
8,749g
129 CS · 5.6/m
White Canyon#Ken
Lee Sin · Jungle
8 / 3 / 13
60% KP
18,070
17.9% share
11,451g
168 CS · 7.4/m
Moss#LikeA
Galio · Mid
7 / 0 / 15
62.9% KP
18,583
18.4% share
10,188g
172 CS · 7.5/m
vexle#0000
Viktor · ADC
6 / 2 / 13
54.3% KP
22,554
22.4% share
11,404g
160 CS · 7/m
little buFFoon#HEY
Camille · Support
8 / 1 / 14
62.9% KP
22,662
22.5% share
9,957g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
