Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 98 days ago
12 / 12 / 6
K / D / A
51.4%
Kill participation
1,345.4
Damage / min
14,255g
505.2 gold / min
21
5 placed · 3 cleared
208
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLyff#Lyff
Nidalee · Top
8 / 6 / 11
54.3% KP
28,395
23.1% share
13,096g
206 CS · 7.3/m
Bad Apple#2nd
Talon · Jungle
6 / 9 / 5
31.4% KP
20,931
17.1% share
11,419g
188 CS · 6.7/m
little buFFoon#HEY
Sylas · Mid
12 / 12 / 6
51.4% KP
37,964
30.9% share
14,255g
208 CS · 7.4/m
Rimuru#eto
Draven · ADC
5 / 9 / 7
34.3% KP
20,463
16.7% share
12,195g
176 CS · 6.2/m
onat#hehe
Camille · Support
4 / 10 / 13
48.6% KP
14,916
12.2% share
9,030g
35 CS · 1.2/m
Red side
Victorybobcheebles#UHSP
Olaf · Top
4 / 12 / 11
32.6% KP
20,418
13.9% share
11,368g
143 CS · 5.1/m
fortune#時運888
Hecarim · Jungle
15 / 4 / 12
58.7% KP
37,412
25.5% share
16,540g
251 CS · 8.9/m
Solarbacca#EUW10
Gangplank · Mid
6 / 8 / 20
56.5% KP
37,452
25.5% share
14,094g
197 CS · 7/m
melke#0001
Kai'Sa · ADC
8 / 4 / 11
41.3% KP
25,122
17.1% share
16,647g
250 CS · 8.9/m
Moss#LikeA
Locke · Support
13 / 8 / 8
45.7% KP
26,272
17.9% share
11,993g
47 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
