Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 97 days ago
5 / 8 / 14
K / D / A
63.3%
Kill participation
876.7
Damage / min
10,935g
375.1 gold / min
83
30 placed · 10 cleared
53
1.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAndrew T#Top G
Irelia · Top
3 / 7 / 4
23.3% KP
12,376
10.9% share
12,086g
280 CS · 9.6/m
derealii#0309
Rek'Sai · Jungle
8 / 6 / 5
43.3% KP
20,987
18.5% share
12,280g
177 CS · 6.1/m
TwTv DoxaMid#NA3
Cassiopeia · Mid
6 / 5 / 5
36.7% KP
28,003
24.6% share
11,624g
241 CS · 8.3/m
xa thu pho nui#zzz
Kalista · ADC
8 / 12 / 6
46.7% KP
26,720
23.5% share
14,820g
248 CS · 8.5/m
little buFFoon#HEY
Sylas · Support
5 / 8 / 14
63.3% KP
25,557
22.5% share
10,935g
53 CS · 1.8/m
Red side
VictorySkyy#NA11
Jayce · Top
6 / 6 / 5
28.9% KP
23,638
17.3% share
15,281g
282 CS · 9.7/m
Crucile#Coach
Lillia · Jungle
8 / 6 / 9
44.7% KP
20,564
15% share
14,396g
205 CS · 7/m
mrbleetoe#ryann
Vladimir · Mid
9 / 5 / 6
39.5% KP
43,706
32% share
14,248g
237 CS · 8.1/m
Omi#Brooo
Ezreal · ADC
10 / 4 / 10
52.6% KP
28,379
20.8% share
16,384g
270 CS · 9.3/m
J4NNA#NA1
Senna · Support
5 / 9 / 20
65.8% KP
20,422
14.9% share
11,160g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
