Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 97 days ago
8 / 5 / 13
K / D / A
72.4%
Kill participation
1,182.3
Damage / min
16,561g
503.6 gold / min
33
12 placed · 3 cleared
337
10.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKers#Mint
Akali · Top
10 / 5 / 4
56% KP
29,841
27.1% share
14,951g
258 CS · 7.8/m
ΧДИДХΝΞvΟv#a01s
Jarvan IV · Jungle
9 / 6 / 6
60% KP
19,829
18% share
15,015g
241 CS · 7.3/m
ttv sendrope#sendr
Sion · Mid
4 / 5 / 5
36% KP
24,051
21.8% share
15,290g
307 CS · 9.3/m
InoriB#2005
Ezreal · ADC
2 / 5 / 4
24% KP
25,503
23.1% share
13,598g
295 CS · 9/m
Pomeroy#0013
Rakan · Support
0 / 8 / 16
64% KP
11,083
10% share
9,196g
28 CS · 0.9/m
Red side
Victoryquante#1997
Urgot · Top
4 / 8 / 8
41.4% KP
25,980
18% share
12,484g
232 CS · 7.1/m
MexicanFineShyt#nisa
Naafiri · Jungle
7 / 6 / 11
62.1% KP
22,326
15.4% share
14,386g
218 CS · 6.6/m
little buFFoon#HEY
Orianna · Mid
8 / 5 / 13
72.4% KP
38,878
26.9% share
16,561g
337 CS · 10.2/m
Spawn#NA3
Zeri · ADC
10 / 3 / 11
72.4% KP
52,513
36.3% share
21,629g
344 CS · 10.5/m
Michiko#Bbyg
Yuumi · Support
0 / 3 / 22
75.9% KP
4,991
3.4% share
9,165g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
