Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 97 days ago
0 / 9 / 6
K / D / A
40%
Kill participation
334.6
Damage / min
9,943g
348.1 gold / min
18
6 placed · 4 cleared
198
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquante#1997
Garen · Top
3 / 3 / 4
46.7% KP
12,229
16.8% share
11,743g
249 CS · 8.7/m
Maxander#NA1
Viego · Jungle
10 / 8 / 1
73.3% KP
16,470
22.6% share
14,513g
182 CS · 6.4/m
nooneknows14#23432
Orianna · Mid
2 / 0 / 6
53.3% KP
24,173
33.2% share
10,895g
262 CS · 9.2/m
little buFFoon#HEY
Senna · ADC
0 / 9 / 6
40% KP
9,557
13.1% share
9,943g
198 CS · 6.9/m
Spawn#NA3
Jax · Support
0 / 7 / 5
33.3% KP
10,414
14.3% share
6,887g
32 CS · 1.1/m
Red side
VictoryThanatoes#kr2
Kalista · Top
6 / 4 / 6
44.4% KP
21,589
21.1% share
13,381g
244 CS · 8.5/m
tytytytytyh#hty
Xin Zhao · Jungle
7 / 3 / 8
55.6% KP
16,805
16.4% share
13,801g
210 CS · 7.4/m
Crucile#Coach
Viktor · Mid
4 / 2 / 3
25.9% KP
24,070
23.5% share
11,034g
233 CS · 8.2/m
Zven#S16XD
Seraphine · ADC
5 / 3 / 15
74.1% KP
23,113
22.6% share
14,394g
250 CS · 8.8/m
never type#1998
Camille · Support
5 / 3 / 13
66.7% KP
16,635
16.3% share
10,579g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
