Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 96 days ago
11 / 7 / 4
K / D / A
65.2%
Kill participation
952.8
Damage / min
13,852g
460.5 gold / min
29
7 placed · 1 cleared
213
7.1 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTamary#xoxo
Karma · Top
2 / 6 / 8
35.7% KP
17,180
16.8% share
10,136g
166 CS · 5.5/m
KarasmaiGOD#171XO
Kayn · Jungle
11 / 5 / 8
67.9% KP
26,597
26.1% share
18,964g
256 CS · 8.5/m
Doopliss#kindo
Kindred · Mid
11 / 4 / 0
39.3% KP
33,481
32.8% share
15,936g
302 CS · 10/m
DjChu#HELP
Seraphine · ADC
1 / 4 / 17
64.3% KP
17,749
17.4% share
11,692g
193 CS · 6.4/m
HξκтιČ#dani
Janna · Support
3 / 4 / 10
46.4% KP
7,078
6.9% share
8,540g
26 CS · 0.9/m
Red side
Defeatlittle buFFoon#HEY
Locke · Top
11 / 7 / 4
65.2% KP
28,663
28.7% share
13,852g
213 CS · 7.1/m
Sheetsyy#TTV
Shaco · Jungle
3 / 8 / 7
43.5% KP
16,262
16.3% share
12,131g
239 CS · 7.9/m
hopeful#101
Yunara · Mid
2 / 4 / 5
30.4% KP
21,506
21.5% share
14,428g
293 CS · 9.7/m
xVALORxPRINCEx#6969
Xerath · ADC
7 / 4 / 5
52.2% KP
22,243
22.3% share
13,076g
206 CS · 6.8/m
Cosboat#NA1
Leona · Support
0 / 5 / 14
60.9% KP
11,202
11.2% share
7,657g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
