Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 95 days ago
10 / 8 / 8
K / D / A
62.1%
Kill participation
1,243.6
Damage / min
19,870g
618.7 gold / min
24
9 placed · 4 cleared
284
8.8 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMental Clarity#Shen
Shen · Top
5 / 5 / 5
34.5% KP
9,367
8% share
12,266g
244 CS · 7.6/m
Sheetsyy#TTV
Shaco · Jungle
5 / 6 / 6
37.9% KP
25,922
22.1% share
13,092g
241 CS · 7.5/m
Le Roi Des Kons#Zépré
Kayle · Mid
3 / 6 / 7
34.5% KP
26,332
22.5% share
14,180g
311 CS · 9.7/m
little buFFoon#HEY
Kai'Sa · ADC
10 / 8 / 8
62.1% KP
39,939
34.1% share
19,870g
284 CS · 8.8/m
From Iron#1123
Camille · Support
6 / 12 / 7
44.8% KP
15,642
13.3% share
10,603g
36 CS · 1.1/m
Red side
VictoryKorr#Soma
Quinn · Top
14 / 9 / 11
67.6% KP
36,506
26.8% share
15,248g
185 CS · 5.8/m
KennyNg#NA1
Wukong · Jungle
6 / 6 / 14
54.1% KP
26,219
19.2% share
15,473g
219 CS · 6.8/m
Repobah#22222
Yasuo · Mid
6 / 2 / 11
45.9% KP
31,240
22.9% share
14,108g
277 CS · 8.6/m
Samikin#uwu
Seraphine · ADC
7 / 4 / 19
70.3% KP
30,844
22.6% share
16,398g
267 CS · 8.3/m
Saltyvl#2323
Poppy · Support
4 / 8 / 14
48.6% KP
11,403
8.4% share
9,436g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
