Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 91 days ago
2 / 11 / 1
K / D / A
10.7%
Kill participation
692.1
Damage / min
10,799g
356 gold / min
21
13 placed · 0 cleared
248
8.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV LONKSHA#vex
Vex · Top
12 / 5 / 5
60.7% KP
32,122
31.5% share
16,721g
261 CS · 8.6/m
Maxander#NA1
Viego · Jungle
9 / 6 / 5
50% KP
26,652
26.2% share
16,290g
251 CS · 8.3/m
little buFFoon#HEY
Vayne · Mid
2 / 11 / 1
10.7% KP
20,993
20.6% share
10,799g
248 CS · 8.2/m
franco#6879
Nilah · ADC
3 / 9 / 7
35.7% KP
9,284
9.1% share
13,790g
229 CS · 7.5/m
MILIOnaire#TTV
Bard · Support
2 / 5 / 16
64.3% KP
12,806
12.6% share
9,576g
26 CS · 0.9/m
Red side
Victoryxa thu pho nui#zzz
Malphite · Top
9 / 4 / 12
58.3% KP
26,734
23.2% share
14,410g
237 CS · 7.8/m
TheSkyfallsforme#Rin
Brand · Jungle
5 / 6 / 10
41.7% KP
16,684
14.5% share
12,568g
220 CS · 7.3/m
GabeXboss#NA1
Yone · Mid
4 / 6 / 14
50% KP
20,124
17.5% share
13,702g
273 CS · 9/m
fame and glory#known
Aphelios · ADC
11 / 5 / 8
52.8% KP
38,676
33.5% share
19,004g
310 CS · 10.2/m
ljj#婧婧宝宝
Seraphine · Support
7 / 7 / 20
75% KP
13,078
11.3% share
12,109g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
