Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 91 days ago
5 / 9 / 4
K / D / A
50%
Kill participation
819.2
Damage / min
12,968g
543.7 gold / min
17
8 placed · 0 cleared
231
9.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryicflr#NA1
Renekton · Top
1 / 4 / 1
5% KP
4,479
4.6% share
7,554g
140 CS · 5.9/m
Somnus#coys
Nasus · Jungle
4 / 3 / 16
50% KP
15,502
16% share
11,117g
171 CS · 7.2/m
Usurfonrocks#OTP
Syndra · Mid
8 / 6 / 9
42.5% KP
25,257
26.1% share
11,604g
193 CS · 8.1/m
Moss#LikeA
Locke · ADC
20 / 3 / 7
67.5% KP
33,838
34.9% share
15,753g
184 CS · 7.7/m
ttv sendrope#sendr
Senna · Support
7 / 3 / 22
72.5% KP
17,765
18.3% share
12,109g
38 CS · 1.6/m
Red side
Defeatsparklol#NA1
Vayne · Top
2 / 5 / 2
22.2% KP
19,027
21.7% share
8,784g
200 CS · 8.4/m
Hwalp#0001
Graves · Jungle
1 / 10 / 4
27.8% KP
13,792
15.7% share
8,620g
163 CS · 6.8/m
deadly#mid
Katarina · Mid
9 / 10 / 2
61.1% KP
26,201
29.8% share
11,796g
176 CS · 7.4/m
little buFFoon#HEY
Viktor · ADC
5 / 9 / 4
50% KP
19,538
22.2% share
12,968g
231 CS · 9.7/m
Ivans0404#LUXS2
Nami · Support
1 / 6 / 12
72.2% KP
9,278
10.6% share
6,946g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
