Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 90 days ago
17 / 1 / 3
K / D / A
55.6%
Kill participation
1,275.8
Damage / min
14,752g
631.8 gold / min
17
5 placed · 1 cleared
230
9.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJDLBarbie#2333
Poppy · Top
0 / 6 / 3
18.8% KP
10,372
18.3% share
5,998g
119 CS · 5.1/m
TTV lilredlol1#anna
Hecarim · Jungle
3 / 4 / 4
43.8% KP
10,467
18.4% share
9,293g
190 CS · 8.1/m
AlphaWolffy#NA1
Azir · Mid
1 / 11 / 0
6.3% KP
10,465
18.4% share
6,630g
143 CS · 6.1/m
JBL speakers#1234
Jhin · ADC
9 / 8 / 3
75% KP
17,538
30.9% share
11,882g
179 CS · 7.7/m
TymMio#DaHoe
Bard · Support
3 / 7 / 7
62.5% KP
7,984
14% share
6,838g
19 CS · 0.8/m
Red side
VictoryKappa#6967
Gnar · Top
1 / 2 / 5
16.7% KP
16,264
16.4% share
11,172g
239 CS · 10.2/m
Exodia#Fear
Rengar · Jungle
4 / 2 / 6
27.8% KP
14,615
14.8% share
11,361g
233 CS · 10/m
little buFFoon#HEY
Locke · Mid
17 / 1 / 3
55.6% KP
29,791
30.1% share
14,752g
230 CS · 9.9/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
13 / 8 / 6
52.8% KP
31,143
31.5% share
12,924g
159 CS · 6.8/m
Projecki#NA1
Janna · Support
1 / 3 / 24
69.4% KP
7,161
7.2% share
8,727g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
