Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 90 days ago
15 / 5 / 3
K / D / A
47.4%
Kill participation
1,079.3
Damage / min
13,173g
575.2 gold / min
12
6 placed · 1 cleared
184
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat知 我#CN1
Olaf · Top
4 / 8 / 3
43.8% KP
13,958
21% share
9,375g
199 CS · 8.7/m
White Canyon#Ken
Nocturne · Jungle
6 / 5 / 4
62.5% KP
16,702
25.1% share
9,896g
139 CS · 6.1/m
dmoney#401K
Akshan · Mid
4 / 9 / 3
43.8% KP
18,582
27.9% share
8,922g
139 CS · 6.1/m
Legacy#L77
Ziggs · ADC
2 / 8 / 3
31.3% KP
12,802
19.2% share
9,435g
175 CS · 7.6/m
DeductedCarlos#NA1
Rakan · Support
0 / 8 / 9
56.3% KP
4,559
6.8% share
5,930g
28 CS · 1.2/m
Red side
VictoryJoergerbomb#MLA
Pantheon · Top
7 / 5 / 4
28.9% KP
23,434
25.1% share
11,401g
178 CS · 7.8/m
eXyu#000
Sylas · Jungle
8 / 2 / 12
52.6% KP
20,395
21.8% share
11,888g
173 CS · 7.6/m
little buFFoon#HEY
Locke · Mid
15 / 5 / 3
47.4% KP
24,715
26.4% share
13,173g
184 CS · 8/m
Good Boi#twtv
Veigar · ADC
4 / 3 / 12
42.1% KP
14,448
15.5% share
12,024g
202 CS · 8.8/m
SHOP MRBEAST#69420
Pyke · Support
4 / 2 / 14
47.4% KP
10,484
11.2% share
8,342g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
