Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 90 days ago
27 / 4 / 5
K / D / A
68.1%
Kill participation
1,319.3
Damage / min
18,984g
681.7 gold / min
41
6 placed · 9 cleared
202
7.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Renekton · Top
7 / 7 / 16
48.9% KP
27,075
23.7% share
13,879g
223 CS · 8/m
little buFFoon#HEY
Locke · Jungle
27 / 4 / 5
68.1% KP
36,743
32.1% share
18,984g
202 CS · 7.3/m
ワカ ラカ#DDR
Aurora · Mid
6 / 3 / 9
31.9% KP
21,628
18.9% share
13,146g
203 CS · 7.3/m
Lantern#111
Xayah · ADC
5 / 7 / 11
34% KP
22,603
19.8% share
14,577g
229 CS · 8.2/m
Tub#Tubby
Shen · Support
2 / 7 / 23
53.2% KP
6,246
5.5% share
8,952g
29 CS · 1/m
Red side
DefeatThebausffs#KR2
Yasuo · Top
8 / 15 / 6
50% KP
30,580
27.3% share
13,152g
237 CS · 8.5/m
never type#1998
Riven · Jungle
8 / 5 / 5
46.4% KP
20,032
17.9% share
14,161g
226 CS · 8.1/m
Kryoow#dinga
Galio · Mid
2 / 6 / 7
32.1% KP
13,913
12.4% share
10,164g
184 CS · 6.6/m
화산신룡#007
Taliyah · ADC
5 / 12 / 6
39.3% KP
28,871
25.8% share
11,935g
202 CS · 7.3/m
VULCAN#5125
Camille · Support
5 / 9 / 9
50% KP
18,472
16.5% share
9,594g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
