Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 89 days ago
8 / 8 / 7
K / D / A
60%
Kill participation
959.2
Damage / min
14,764g
498.2 gold / min
38
13 placed · 2 cleared
221
7.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlittle buFFoon#HEY
Jax · Top
8 / 8 / 7
60% KP
28,424
29.6% share
14,764g
221 CS · 7.5/m
被窝探险家#LEI
Lee Sin · Jungle
8 / 12 / 6
56% KP
17,006
17.7% share
12,055g
183 CS · 6.2/m
stitch#bluu
Azir · Mid
3 / 12 / 2
20% KP
19,742
20.5% share
10,506g
222 CS · 7.5/m
king kang#HUGE
Senna · ADC
5 / 7 / 10
60% KP
21,591
22.5% share
13,763g
199 CS · 6.7/m
BarbaricDictator#osrs
Braum · Support
1 / 9 / 18
76% KP
9,349
9.7% share
8,531g
28 CS · 0.9/m
Red side
VictoryYaoChan#1238
Malphite · Top
6 / 5 / 17
48.9% KP
22,431
15.3% share
12,720g
198 CS · 6.7/m
gosucx#hiiii
Jarvan IV · Jungle
12 / 4 / 27
83% KP
35,888
24.4% share
17,009g
252 CS · 8.5/m
JsMethod#NA1
Viktor · Mid
12 / 4 / 19
66% KP
42,766
29.1% share
14,060g
188 CS · 6.3/m
Wunderer#poor
Kai'Sa · ADC
13 / 6 / 8
44.7% KP
32,435
22.1% share
16,558g
211 CS · 7.1/m
3uphoria#0622
Nautilus · Support
4 / 6 / 23
57.4% KP
13,361
9.1% share
10,217g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
