Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 89 days ago
6 / 5 / 18
K / D / A
75%
Kill participation
817.4
Damage / min
12,680g
467.6 gold / min
45
10 placed · 9 cleared
195
7.2 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHDAMFN#1987
K'Sante · Top
5 / 5 / 5
34.5% KP
19,669
15.9% share
10,736g
208 CS · 7.7/m
Citric#000
Shyvana · Jungle
7 / 6 / 12
65.5% KP
26,880
21.8% share
13,065g
187 CS · 6.9/m
Ablazeolive#NA1
Orianna · Mid
10 / 7 / 15
86.2% KP
36,943
29.9% share
12,295g
190 CS · 7/m
Khanzee#LJF
Zyra · ADC
4 / 8 / 12
55.2% KP
26,220
21.2% share
11,723g
171 CS · 6.3/m
lucky boy syndrm#kit
Senna · Support
3 / 6 / 16
65.5% KP
13,854
11.2% share
9,088g
29 CS · 1.1/m
Red side
DefeatR3DSnow#NA1
Gnar · Top
4 / 5 / 2
18.8% KP
20,207
19.4% share
11,145g
213 CS · 7.9/m
little buFFoon#HEY
Jarvan IV · Jungle
6 / 5 / 18
75% KP
22,165
21.3% share
12,680g
195 CS · 7.2/m
Joergerbomb#MLA
Pantheon · Mid
12 / 10 / 7
59.4% KP
29,690
28.5% share
12,616g
159 CS · 5.9/m
array#mica
Taliyah · ADC
7 / 4 / 8
46.9% KP
23,151
22.2% share
12,668g
210 CS · 7.7/m
Mixtsurelol#twtv
Camille · Support
3 / 5 / 7
31.3% KP
8,983
8.6% share
7,807g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
