Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 88 days ago
7 / 6 / 1
K / D / A
44.4%
Kill participation
1,241.8
Damage / min
10,704g
452.9 gold / min
22
8 placed · 1 cleared
210
8.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnimosity#YSKM
Ambessa · Top
6 / 6 / 0
14.6% KP
12,964
12.1% share
9,807g
167 CS · 7.1/m
TTV Insightful7#twtv
Karthus · Jungle
9 / 5 / 12
51.2% KP
25,749
24.1% share
12,835g
224 CS · 9.5/m
Exodia#1364
Locke · Mid
16 / 4 / 8
58.5% KP
33,166
31% share
14,923g
174 CS · 7.4/m
mid gap sorry#20172
Lucian · ADC
8 / 3 / 11
46.3% KP
26,237
24.5% share
12,837g
199 CS · 8.4/m
bobjuice#42069
Nami · Support
2 / 0 / 24
63.4% KP
8,841
8.3% share
9,013g
35 CS · 1.5/m
Red side
Defeatlittle buFFoon#HEY
Vayne · Top
7 / 6 / 1
44.4% KP
29,348
37.7% share
10,704g
210 CS · 8.9/m
ForgotToPot#NA1
Hecarim · Jungle
8 / 12 / 0
44.4% KP
16,591
21.3% share
10,340g
140 CS · 5.9/m
Mohanno#BOL4
Irelia · Mid
1 / 11 / 1
11.1% KP
9,438
12.1% share
7,523g
175 CS · 7.4/m
Maxander#NA1
Vel'Koz · ADC
2 / 7 / 2
22.2% KP
21,099
27.1% share
8,578g
169 CS · 7.2/m
itsmyfirsttime#blush
Soraka · Support
0 / 5 / 4
22.2% KP
1,302
1.7% share
5,624g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
