Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 87 days ago
12 / 17 / 12
K / D / A
66.7%
Kill participation
596.1
Damage / min
13,883g
386.5 gold / min
124
48 placed · 13 cleared
26
0.7 CS / min
Objective control
4
Dragons
2
Baron
13
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
Gnar · Top
3 / 4 / 12
31.9% KP
38,782
21.3% share
16,140g
317 CS · 8.8/m
dumpa#NA1
Vi · Jungle
12 / 7 / 11
48.9% KP
41,201
22.7% share
17,687g
239 CS · 6.7/m
Gladiore#NA1
Fizz · Mid
6 / 8 / 7
27.7% KP
27,100
14.9% share
12,839g
184 CS · 5.1/m
화산신룡#007
Locke · ADC
26 / 10 / 8
72.3% KP
62,189
34.2% share
22,764g
251 CS · 7/m
BenTbeyondrepair#NA1
Braum · Support
0 / 7 / 33
70.2% KP
12,424
6.8% share
12,300g
29 CS · 0.8/m
Red side
Defeatandysilva100#NA1
Singed · Top
2 / 5 / 9
30.6% KP
17,919
10% share
12,445g
245 CS · 6.8/m
ffja#NA1
Shyvana · Jungle
8 / 9 / 16
66.7% KP
43,807
24.5% share
15,829g
220 CS · 6.1/m
Lobby Admin#FIGHT
Corki · Mid
2 / 7 / 12
38.9% KP
54,001
30.2% share
14,970g
343 CS · 9.5/m
look easy#chae
Zeri · ADC
12 / 10 / 11
63.9% KP
41,515
23.2% share
21,612g
294 CS · 8.2/m
little buFFoon#HEY
Pyke · Support
12 / 17 / 12
66.7% KP
21,409
12% share
13,883g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
