Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 87 days ago
16 / 4 / 7
K / D / A
54.8%
Kill participation
1,024.3
Damage / min
15,035g
603.4 gold / min
37
11 placed · 3 cleared
202
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#kimmy
Gnar · Top
6 / 6 / 5
55% KP
29,816
33.3% share
12,957g
219 CS · 8.8/m
REGENT THRAGG#WEN
Sylas · Jungle
2 / 7 / 7
45% KP
14,814
16.5% share
9,257g
147 CS · 5.9/m
Aeon#NA3
Ambessa · Mid
2 / 5 / 4
30% KP
15,352
17.1% share
8,129g
193 CS · 7.7/m
ヤッシン#glorp
Lux · ADC
8 / 10 / 5
65% KP
22,323
24.9% share
11,217g
164 CS · 6.6/m
Wekin Poof#NA1
Rell · Support
2 / 14 / 16
90% KP
7,221
8.1% share
7,489g
13 CS · 0.5/m
Red side
VictoryMental Clarity#Shen
Shen · Top
2 / 3 / 15
40.5% KP
10,439
10% share
9,221g
155 CS · 6.2/m
little buFFoon#HEY
Lee Sin · Jungle
16 / 4 / 7
54.8% KP
25,523
24.5% share
15,035g
202 CS · 8.1/m
NEXTLATAM ADKING#Ray
Akali · Mid
8 / 2 / 7
35.7% KP
25,371
24.3% share
11,522g
200 CS · 8/m
Good Boi#twtv
Caitlyn · ADC
14 / 4 / 13
64.3% KP
34,370
33% share
17,561g
227 CS · 9.1/m
3uphoria#0622
Nautilus · Support
2 / 7 / 21
54.8% KP
8,574
8.2% share
8,511g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
