Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 86 days ago
4 / 7 / 6
K / D / A
29.4%
Kill participation
989.5
Damage / min
12,833g
446.9 gold / min
20
10 placed · 1 cleared
262
9.1 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAatREuS#Sante
K'Sante · Top
6 / 8 / 11
44.7% KP
27,807
20.9% share
10,676g
156 CS · 5.4/m
Philip#tart
Lee Sin · Jungle
7 / 5 / 11
47.4% KP
28,846
21.7% share
12,391g
169 CS · 5.9/m
Samikin#uwu
Viktor · Mid
8 / 6 / 5
34.2% KP
32,884
24.8% share
12,365g
217 CS · 7.6/m
화산신룡#007
Locke · ADC
15 / 9 / 5
52.6% KP
30,678
23.1% share
14,674g
197 CS · 6.9/m
J4NNA#NA1
Seraphine · Support
2 / 6 / 17
50% KP
12,540
9.4% share
9,124g
38 CS · 1.3/m
Red side
VictoryCaptBear#NA1
Kled · Top
9 / 4 / 8
50% KP
34,864
26.2% share
16,267g
255 CS · 8.9/m
MIDKING#KKKKK
Qiyana · Jungle
6 / 9 / 11
50% KP
26,745
20.1% share
15,293g
221 CS · 7.7/m
little buFFoon#HEY
Cassiopeia · Mid
4 / 7 / 6
29.4% KP
28,415
21.4% share
12,833g
262 CS · 9.1/m
강아지#2171
Mel · ADC
10 / 11 / 5
44.1% KP
27,642
20.8% share
13,751g
207 CS · 7.2/m
Edmond Dantès#JeanF
Camille · Support
5 / 7 / 10
44.1% KP
15,190
11.4% share
10,302g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
