Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 84 days ago
11 / 6 / 9
K / D / A
58.8%
Kill participation
817.8
Damage / min
16,558g
605.8 gold / min
33
3 placed · 6 cleared
231
8.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNiran#vsni
Mordekaiser · Top
5 / 5 / 8
38.2% KP
21,999
26.4% share
12,348g
239 CS · 8.7/m
little buFFoon#HEY
Qiyana · Jungle
11 / 6 / 9
58.8% KP
22,353
26.8% share
16,558g
231 CS · 8.5/m
Ghost5ilver#NA1
Katarina · Mid
8 / 6 / 4
35.3% KP
17,737
21.3% share
10,641g
161 CS · 5.9/m
lamppostlegend#9057
Pantheon · ADC
6 / 4 / 4
29.4% KP
15,752
18.9% share
11,179g
171 CS · 6.3/m
SHAK#HAHA
Bard · Support
4 / 10 / 11
44.1% KP
5,472
6.6% share
7,816g
19 CS · 0.7/m
Red side
VictoryChudsuo#Kimbo
Yone · Top
2 / 10 / 1
9.7% KP
13,588
15.2% share
10,460g
216 CS · 7.9/m
Zad#NA1
Naafiri · Jungle
6 / 6 / 8
45.2% KP
10,761
12% share
10,623g
155 CS · 5.7/m
cant type#1998
Riven · Mid
13 / 5 / 7
64.5% KP
35,574
39.8% share
17,336g
242 CS · 8.9/m
Rahman Noodles#meow
Lux · ADC
8 / 7 / 12
64.5% KP
21,218
23.7% share
13,925g
204 CS · 7.5/m
Zven#S16XD
Nautilus · Support
2 / 6 / 15
54.8% KP
8,340
9.3% share
8,338g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
