Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 83 days ago
16 / 11 / 9
K / D / A
58.1%
Kill participation
974.9
Damage / min
14,240g
404.7 gold / min
144
54 placed · 11 cleared
42
1.2 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
13
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYPPH#808
Jayce · Top
5 / 14 / 13
41.9% KP
23,946
16.4% share
14,459g
254 CS · 7.2/m
Eve#6969
Vi · Jungle
3 / 9 / 6
20.9% KP
9,102
6.2% share
11,444g
167 CS · 4.7/m
lucidfansboy#루시드 팬
Yone · Mid
4 / 7 / 14
41.9% KP
23,112
15.9% share
14,214g
311 CS · 8.8/m
Steven#NA00
Ziggs · ADC
15 / 9 / 10
58.1% KP
55,286
37.9% share
22,111g
320 CS · 9.1/m
little buFFoon#HEY
Camille · Support
16 / 11 / 9
58.1% KP
34,299
23.5% share
14,240g
42 CS · 1.2/m
Red side
VictoryTy G#Teemo
Teemo · Top
8 / 6 / 5
26% KP
38,064
22.2% share
17,325g
309 CS · 8.8/m
fortune#時運888
Bel'Veth · Jungle
20 / 3 / 7
54% KP
38,021
22.2% share
22,077g
298 CS · 8.5/m
yagoonii#ttv
Ahri · Mid
6 / 6 / 9
30% KP
25,368
14.8% share
14,211g
236 CS · 6.7/m
ttv tewbone#sub
Smolder · ADC
11 / 15 / 8
38% KP
44,684
26.1% share
20,531g
301 CS · 8.6/m
9912449341018747#143
Pantheon · Support
5 / 14 / 18
46% KP
25,257
14.7% share
11,823g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
