Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 83 days ago
6 / 3 / 13
K / D / A
55.9%
Kill participation
722.7
Damage / min
12,167g
462.9 gold / min
44
15 placed · 5 cleared
208
7.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Volibear · Top
2 / 4 / 2
23.5% KP
18,801
24% share
10,680g
258 CS · 9.8/m
Wocaoo#NA1
Qiyana · Jungle
6 / 7 / 4
58.8% KP
16,748
21.4% share
12,392g
177 CS · 6.7/m
Usurfonrocks#OTP
Garen · Mid
3 / 8 / 2
29.4% KP
12,456
15.9% share
9,838g
200 CS · 7.6/m
Cody Sun#Ora
Viktor · ADC
6 / 5 / 4
58.8% KP
25,672
32.8% share
11,485g
214 CS · 8.1/m
Zawale#nice
Thresh · Support
0 / 10 / 8
47.1% KP
4,561
5.8% share
6,460g
21 CS · 0.8/m
Red side
Victorygod#Ø Ø
Riven · Top
5 / 1 / 6
32.4% KP
14,904
13.6% share
11,844g
198 CS · 7.5/m
little buFFoon#HEY
Lee Sin · Jungle
6 / 3 / 13
55.9% KP
18,995
17.4% share
12,167g
208 CS · 7.9/m
Eliass#NA1
Malzahar · Mid
5 / 5 / 5
29.4% KP
25,199
23.1% share
13,004g
226 CS · 8.6/m
Mobility#NA2
Lucian · ADC
15 / 3 / 9
70.6% KP
38,340
35.1% share
16,572g
252 CS · 9.6/m
TymMio#DaHoe
Lux · Support
3 / 5 / 20
67.6% KP
11,877
10.9% share
9,102g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
