Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 83 days ago
8 / 8 / 3
K / D / A
57.9%
Kill participation
641.9
Damage / min
12,436g
496.8 gold / min
22
3 placed · 3 cleared
146
5.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#F L Y
Jayce · Top
2 / 5 / 0
6.9% KP
19,449
21% share
10,453g
243 CS · 9.7/m
twtv lolcomplain#006
Viego · Jungle
18 / 0 / 4
75.9% KP
25,154
27.2% share
17,340g
233 CS · 9.3/m
stitch#bluu
Azir · Mid
1 / 7 / 8
31% KP
22,072
23.9% share
10,374g
196 CS · 7.8/m
Spawn#NA3
Locke · ADC
5 / 4 / 8
44.8% KP
18,187
19.7% share
12,586g
174 CS · 7/m
Zawale#nice
Pyke · Support
3 / 3 / 12
51.7% KP
7,558
8.2% share
8,454g
20 CS · 0.8/m
Red side
Defeatconcept of x#NA1
Malphite · Top
3 / 2 / 4
36.8% KP
15,094
23.4% share
9,910g
230 CS · 9.2/m
little buFFoon#HEY
Qiyana · Jungle
8 / 8 / 3
57.9% KP
16,070
24.9% share
12,436g
146 CS · 5.8/m
Petricite#Locke
Sylas · Mid
4 / 7 / 2
31.6% KP
15,016
23.3% share
8,549g
147 CS · 5.9/m
Fern#239
Swain · ADC
2 / 7 / 6
42.1% KP
10,606
16.4% share
9,825g
174 CS · 7/m
DeductedCarlos#NA1
Camille · Support
2 / 5 / 2
21.1% KP
7,718
12% share
6,991g
51 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
