Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 82 days ago
10 / 7 / 12
K / D / A
44%
Kill participation
812.4
Damage / min
14,719g
449.9 gold / min
51
18 placed · 5 cleared
223
6.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygoonbug#fuyu
Jax · Top
12 / 3 / 9
42% KP
32,435
21% share
16,407g
222 CS · 6.8/m
little buFFoon#HEY
Lee Sin · Jungle
10 / 7 / 12
44% KP
26,578
17.2% share
14,719g
223 CS · 6.8/m
Anzareth#anz
Kassadin · Mid
16 / 3 / 10
52% KP
40,430
26.2% share
18,576g
254 CS · 7.8/m
DaddyVladdy#BIG
Vladimir · ADC
12 / 6 / 15
54% KP
42,190
27.3% share
16,488g
251 CS · 7.7/m
Nukez#Pixel
Nautilus · Support
0 / 4 / 31
62% KP
12,865
8.3% share
9,782g
16 CS · 0.5/m
Red side
Defeatワカ ラカ#DDR
Illaoi · Top
8 / 11 / 4
52.2% KP
48,878
30.6% share
14,582g
226 CS · 6.9/m
play better#999
Qiyana · Jungle
7 / 11 / 4
47.8% KP
23,261
14.5% share
14,182g
220 CS · 6.7/m
DARKWINGS#NA3
Cassiopeia · Mid
1 / 9 / 6
30.4% KP
26,710
16.7% share
10,599g
227 CS · 6.9/m
Sign#213
Viktor · ADC
7 / 6 / 6
56.5% KP
51,744
32.4% share
15,418g
268 CS · 8.2/m
NLThatsMe#NLT
Thresh · Support
0 / 14 / 11
47.8% KP
9,289
5.8% share
7,884g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
