Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 79 days ago
4 / 6 / 8
K / D / A
36.4%
Kill participation
922.7
Damage / min
11,866g
455.8 gold / min
28
12 placed · 3 cleared
238
9.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPetricite#Locke
Pantheon · Top
5 / 8 / 2
30.4% KP
21,491
19.6% share
8,721g
157 CS · 6/m
Sheiden#PHL3
Sylas · Jungle
5 / 6 / 2
30.4% KP
15,575
14.2% share
10,583g
168 CS · 6.5/m
C9 Loki#kr3
Viktor · Mid
5 / 7 / 4
39.1% KP
35,619
32.5% share
11,346g
242 CS · 9.3/m
Lony#OUI
Ezreal · ADC
7 / 6 / 2
39.1% KP
28,565
26.1% share
12,142g
201 CS · 7.7/m
Puppeh#333
Karma · Support
1 / 6 / 9
43.5% KP
8,216
7.5% share
7,518g
21 CS · 0.8/m
Red side
VictoryEvan#lai
Zac · Top
4 / 3 / 11
45.5% KP
14,247
14% share
9,936g
163 CS · 6.3/m
Berik#haru
Viego · Jungle
13 / 2 / 5
54.5% KP
20,433
20.1% share
14,576g
189 CS · 7.3/m
little buFFoon#HEY
Cassiopeia · Mid
4 / 6 / 8
36.4% KP
24,022
23.7% share
11,866g
238 CS · 9.1/m
ApeXsnipe#NA1
Jhin · ADC
7 / 9 / 11
54.5% KP
26,215
25.8% share
12,577g
166 CS · 6.4/m
Samikin#uwu
Seraphine · Support
5 / 3 / 16
63.6% KP
16,515
16.3% share
9,794g
47 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
