Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 79 days ago
6 / 7 / 9
K / D / A
71.4%
Kill participation
439.9
Damage / min
9,240g
384.7 gold / min
68
28 placed · 7 cleared
18
0.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHyperventilation#NA2
Jayce · Top
2 / 10 / 4
28.6% KP
17,997
25.8% share
9,522g
182 CS · 7.6/m
Tèo#abcd
Master Yi · Jungle
3 / 11 / 4
33.3% KP
9,322
13.4% share
8,922g
105 CS · 4.4/m
Snowball#larp
Nunu & Willump · Mid
8 / 5 / 6
66.7% KP
19,919
28.5% share
9,605g
134 CS · 5.6/m
Sign#213
Lucian · ADC
2 / 6 / 6
38.1% KP
11,987
17.2% share
10,063g
195 CS · 8.1/m
little buFFoon#HEY
Pyke · Support
6 / 7 / 9
71.4% KP
10,566
15.1% share
9,240g
18 CS · 0.7/m
Red side
VictoryJesse Pinkman#LYON
Tryndamere · Top
12 / 7 / 4
41% KP
30,799
31.4% share
14,179g
245 CS · 10.2/m
Aeon#NA3
Viego · Jungle
21 / 3 / 4
64.1% KP
26,625
27.1% share
16,740g
182 CS · 7.6/m
君に恋しい#NCGE
Annie · Mid
3 / 3 / 9
30.8% KP
14,185
14.4% share
9,240g
171 CS · 7.1/m
Zven#S16XD
Viktor · ADC
2 / 6 / 9
28.2% KP
17,394
17.7% share
10,140g
200 CS · 8.3/m
ENTHRALLED#999
Janna · Support
1 / 2 / 22
59% KP
9,165
9.3% share
8,696g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
