Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 76 days ago
7 / 10 / 16
K / D / A
47.9%
Kill participation
1,188.1
Damage / min
16,226g
544.8 gold / min
25
12 placed · 3 cleared
282
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDragoon#NA1
Jayce · Top
7 / 12 / 4
30.6% KP
31,296
25% share
12,776g
222 CS · 7.5/m
gosucx#hiiii
Elise · Jungle
11 / 11 / 7
50% KP
26,015
20.8% share
14,448g
161 CS · 5.4/m
Ablazeolive#NA1
Anivia · Mid
10 / 4 / 8
50% KP
29,382
23.5% share
14,353g
269 CS · 9/m
ttv tewbone#sub
Senna · ADC
5 / 8 / 15
55.6% KP
30,415
24.3% share
15,975g
221 CS · 7.4/m
savyyor#alex
Pyke · Support
3 / 13 / 6
25% KP
8,093
6.5% share
7,802g
29 CS · 1/m
Red side
VictoryMental Clarity#Shen
K'Sante · Top
7 / 4 / 8
31.3% KP
15,721
10.7% share
12,015g
189 CS · 6.3/m
LimeWire#LWire
Karthus · Jungle
17 / 7 / 19
75% KP
53,575
36.3% share
18,721g
259 CS · 8.7/m
little buFFoon#HEY
Tristana · Mid
7 / 10 / 16
47.9% KP
35,385
24% share
16,226g
282 CS · 9.5/m
Zven#S16XD
Ezreal · ADC
12 / 4 / 7
39.6% KP
26,658
18.1% share
16,919g
279 CS · 9.4/m
TTV Solitified#NA1
Zaahen · Support
5 / 11 / 17
45.8% KP
16,202
11% share
10,316g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
