Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 74 days ago
12 / 5 / 5
K / D / A
54.8%
Kill participation
1,432.8
Damage / min
14,979g
511.5 gold / min
30
9 placed · 2 cleared
251
8.6 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZven#S16XD
Sion · Top
5 / 4 / 13
50% KP
17,006
14.3% share
12,468g
193 CS · 6.6/m
Breezyyy#NA1
Vi · Jungle
1 / 7 / 18
52.8% KP
9,869
8.3% share
11,144g
207 CS · 7.1/m
FRYST様#531
Akali · Mid
14 / 5 / 7
58.3% KP
32,054
26.9% share
14,033g
219 CS · 7.5/m
DEMONIZE#0411
Tristana · ADC
16 / 5 / 8
66.7% KP
52,785
44.3% share
20,786g
245 CS · 8.4/m
Clareetz#ali
Rell · Support
0 / 10 / 25
69.4% KP
7,338
6.2% share
8,285g
26 CS · 0.9/m
Red side
Defeatlittle buFFoon#HEY
Cassiopeia · Top
12 / 5 / 5
54.8% KP
41,958
32% share
14,979g
251 CS · 8.6/m
Toronto Man#NA6
Kha'Zix · Jungle
6 / 7 / 9
48.4% KP
21,929
16.7% share
12,480g
179 CS · 6.1/m
Joergerbomb#MLA
Pantheon · Mid
3 / 9 / 14
54.8% KP
28,304
21.6% share
11,510g
178 CS · 6.1/m
Good Boi#twtv
Zeri · ADC
8 / 7 / 11
61.3% KP
30,056
22.9% share
14,390g
211 CS · 7.2/m
1293293492834981#19197
Nautilus · Support
2 / 8 / 15
54.8% KP
8,722
6.7% share
7,760g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
