Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 72 days ago
12 / 10 / 7
K / D / A
44.2%
Kill participation
1,012.3
Damage / min
13,735g
500.4 gold / min
16
8 placed · 1 cleared
210
7.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv tewbone#sub
Draven · Top
6 / 10 / 14
43.5% KP
29,656
22% share
14,472g
212 CS · 7.7/m
Fuqyoo#4905
Darius · Jungle
5 / 12 / 9
30.4% KP
11,359
8.4% share
10,478g
138 CS · 5/m
9912449341018747#143
Kassadin · Mid
18 / 6 / 11
63% KP
42,356
31.4% share
14,682g
150 CS · 5.5/m
TragedyADC#ttv
Kai'Sa · ADC
14 / 8 / 10
52.2% KP
36,979
27.5% share
17,103g
228 CS · 8.3/m
Wekin Poof#NA1
Rakan · Support
3 / 7 / 29
69.6% KP
14,330
10.6% share
9,664g
9 CS · 0.3/m
Red side
Defeatfunny corgiヅ#corgi
Anivia · Top
9 / 8 / 13
51.2% KP
24,951
22.2% share
11,107g
158 CS · 5.8/m
Yooo Thats Crazy#NA1
Graves · Jungle
15 / 6 / 6
48.8% KP
29,765
26.5% share
14,553g
228 CS · 8.3/m
little buFFoon#HEY
Jhin · Mid
12 / 10 / 7
44.2% KP
27,789
24.7% share
13,735g
210 CS · 7.7/m
화산신룡#007
Hwei · ADC
5 / 11 / 8
30.2% KP
19,795
17.6% share
12,010g
212 CS · 7.7/m
Hippo#Feed
Rell · Support
2 / 11 / 22
55.8% KP
10,082
9% share
8,758g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
