Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 63 days ago
6 / 7 / 4
K / D / A
45.5%
Kill participation
1,071
Damage / min
15,515g
536.2 gold / min
28
11 placed · 4 cleared
320
11.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Olaf · Top
2 / 7 / 3
22.7% KP
23,194
21.2% share
10,900g
238 CS · 8.2/m
Raveydemon#NA1
Naafiri · Jungle
9 / 7 / 4
59.1% KP
23,041
21.1% share
13,008g
173 CS · 6/m
little buFFoon#HEY
Azir · Mid
6 / 7 / 4
45.5% KP
30,987
28.3% share
15,515g
320 CS · 11.1/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
5 / 14 / 6
50% KP
27,547
25.2% share
10,739g
168 CS · 5.8/m
savor#pomme
Milio · Support
0 / 12 / 12
54.5% KP
4,547
4.2% share
7,689g
19 CS · 0.7/m
Red side
VictoryValhalla#STC
Kled · Top
8 / 2 / 4
25.5% KP
21,524
17% share
14,577g
282 CS · 9.7/m
Cody Sun#Ora
Shyvana · Jungle
6 / 4 / 6
25.5% KP
11,726
9.3% share
13,514g
242 CS · 8.4/m
Burento#NA1
Yone · Mid
12 / 4 / 8
42.6% KP
38,871
30.8% share
15,124g
221 CS · 7.6/m
Good Boi#twtv
Lux · ADC
14 / 6 / 13
57.4% KP
30,713
24.3% share
15,577g
219 CS · 7.6/m
Season of Leaves#Fall
Zoe · Support
7 / 6 / 19
55.3% KP
23,447
18.6% share
11,293g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
