Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 63 days ago
11 / 9 / 5
K / D / A
47.1%
Kill participation
1,228.2
Damage / min
17,591g
500.9 gold / min
23
12 placed · 0 cleared
266
7.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMU Keii#MUWIN
Anivia · Top
3 / 12 / 4
20.6% KP
19,709
12.2% share
13,027g
266 CS · 7.6/m
Mr Dude#00001
Xin Zhao · Jungle
7 / 9 / 8
44.1% KP
35,772
22.1% share
15,028g
239 CS · 6.8/m
little buFFoon#HEY
Nasus · Mid
11 / 9 / 5
47.1% KP
43,132
26.6% share
17,591g
266 CS · 7.6/m
Skyy#NA11
Varus · ADC
9 / 12 / 9
52.9% KP
40,357
24.9% share
18,513g
251 CS · 7.1/m
Thai Basil#inflm
Bard · Support
4 / 7 / 19
67.6% KP
22,953
14.2% share
12,110g
30 CS · 0.9/m
Red side
VictoryDragoon#NA1
K'Sante · Top
6 / 6 / 12
36.7% KP
30,194
13.9% share
13,570g
225 CS · 6.4/m
1213212321#45654
Hecarim · Jungle
15 / 6 / 20
71.4% KP
62,444
28.7% share
19,247g
263 CS · 7.5/m
Ablazeolive#NA1
Syndra · Mid
14 / 5 / 14
57.1% KP
60,473
27.8% share
18,478g
300 CS · 8.5/m
Andrew T#Top G
Ezreal · ADC
10 / 10 / 9
38.8% KP
44,740
20.6% share
17,271g
220 CS · 6.3/m
Agent Copter#NA123
Alistar · Support
4 / 7 / 28
65.3% KP
19,411
8.9% share
11,500g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
