Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 62 days ago
3 / 10 / 8
K / D / A
47.8%
Kill participation
523.1
Damage / min
9,130g
290.3 gold / min
123
52 placed · 14 cleared
26
0.8 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRamen Bear#NA1
Darius · Top
5 / 8 / 1
26.1% KP
14,927
14.9% share
14,272g
258 CS · 8.2/m
AZRVEL#xyz
Fizz · Jungle
5 / 5 / 5
43.5% KP
25,355
25.2% share
14,369g
226 CS · 7.2/m
cant type#1998
Riven · Mid
9 / 3 / 6
65.2% KP
22,092
22% share
16,298g
296 CS · 9.4/m
WaffleWheel#Kanao
Yunara · ADC
1 / 8 / 8
39.1% KP
21,652
21.5% share
14,927g
288 CS · 9.2/m
little buFFoon#HEY
Camille · Support
3 / 10 / 8
47.8% KP
16,452
16.4% share
9,130g
26 CS · 0.8/m
Red side
Victoryquante#1997
Urgot · Top
12 / 4 / 5
50% KP
37,482
33.1% share
15,169g
274 CS · 8.7/m
HE CHOSE ME#1516
Xin Zhao · Jungle
4 / 3 / 9
38.2% KP
12,265
10.8% share
12,939g
225 CS · 7.2/m
medusa#B2008
Cassiopeia · Mid
5 / 7 / 7
35.3% KP
15,368
13.6% share
12,388g
241 CS · 7.7/m
always#91225
Zeri · ADC
12 / 5 / 14
76.5% KP
38,641
34.2% share
18,445g
278 CS · 8.8/m
en passant#yasuo
Nautilus · Support
1 / 4 / 23
70.6% KP
9,318
8.2% share
9,913g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
