Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 56 days ago
15 / 6 / 11
K / D / A
72.2%
Kill participation
1,747
Damage / min
17,283g
594.9 gold / min
23
13 placed · 0 cleared
241
8.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmimzv9#pepga
Yone · Top
4 / 8 / 2
14% KP
17,987
16% share
11,535g
216 CS · 7.4/m
White Canyon#Ken
Nocturne · Jungle
10 / 6 / 11
48.8% KP
24,231
21.6% share
13,894g
216 CS · 7.4/m
Crucile#Coach
Locke · Mid
20 / 7 / 7
62.8% KP
30,705
27.3% share
14,460g
178 CS · 6.1/m
Cody Sun#Ora
Kai'Sa · ADC
7 / 6 / 16
53.5% KP
32,768
29.2% share
15,660g
212 CS · 7.3/m
Verdict#9108
Taric · Support
2 / 9 / 22
55.8% KP
6,577
5.9% share
8,917g
19 CS · 0.7/m
Red side
VictoryCylainius#NOXUS
Darius · Top
1 / 9 / 6
19.4% KP
12,825
10.7% share
9,811g
200 CS · 6.9/m
patience#Nice
Graves · Jungle
15 / 8 / 5
55.6% KP
28,593
23.8% share
17,115g
213 CS · 7.3/m
little buFFoon#HEY
Ryze · Mid
15 / 6 / 11
72.2% KP
50,751
42.2% share
17,283g
241 CS · 8.3/m
ScaryJerry#6969
Ziggs · ADC
4 / 11 / 7
30.6% KP
20,860
17.3% share
12,778g
212 CS · 7.3/m
Good Boi#twtv
Leona · Support
1 / 9 / 12
36.1% KP
7,335
6.1% share
8,667g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
