Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 56 days ago
15 / 4 / 3
K / D / A
52.9%
Kill participation
1,256.8
Damage / min
15,652g
572.3 gold / min
40
14 placed · 4 cleared
253
9.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylittle buFFoon#HEY
Camille · Top
15 / 4 / 3
52.9% KP
34,374
34.7% share
15,652g
253 CS · 9.3/m
VULCAN#5125
Jarvan IV · Jungle
4 / 4 / 7
32.4% KP
10,290
10.4% share
11,330g
195 CS · 7.1/m
Eliass#NA1
Twisted Fate · Mid
9 / 1 / 5
41.2% KP
24,260
24.5% share
14,318g
240 CS · 8.8/m
kitten cat#pig
Ziggs · ADC
4 / 4 / 8
35.3% KP
22,574
22.8% share
13,105g
242 CS · 8.8/m
Saltyvl#2323
Nautilus · Support
2 / 5 / 7
26.5% KP
7,547
7.6% share
7,384g
27 CS · 1/m
Red side
Defeatuxxionitox#5359
Jayce · Top
3 / 13 / 3
33.3% KP
25,136
25.8% share
9,695g
176 CS · 6.4/m
Crucile#Coach
Karthus · Jungle
1 / 6 / 7
44.4% KP
17,636
18.1% share
10,548g
226 CS · 8.3/m
young#0000
Akali · Mid
3 / 8 / 2
27.8% KP
15,106
15.5% share
9,392g
186 CS · 6.8/m
Stop It App#NA1
Samira · ADC
11 / 4 / 2
72.2% KP
29,279
30.1% share
15,602g
237 CS · 8.7/m
Kodeki#こうべ
Rakan · Support
0 / 3 / 12
66.7% KP
10,135
10.4% share
8,210g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
