Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 55 days ago
8 / 4 / 6
K / D / A
41.2%
Kill participation
861.3
Damage / min
15,031g
473.7 gold / min
43
16 placed · 5 cleared
255
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpin for Penta#NA1
Kayle · Top
7 / 5 / 5
44.4% KP
20,576
20% share
13,776g
264 CS · 8.3/m
mohawk#NA1
Kha'Zix · Jungle
8 / 6 / 7
55.6% KP
28,896
28.1% share
13,017g
175 CS · 5.5/m
Ragna#Hunt
Azir · Mid
7 / 7 / 7
51.9% KP
27,839
27.1% share
12,952g
250 CS · 7.9/m
Rahman Noodles#meow
Yunara · ADC
4 / 10 / 4
29.6% KP
19,328
18.8% share
12,343g
235 CS · 7.4/m
Kayvan#ive
Lulu · Support
1 / 6 / 16
63% KP
6,243
6.1% share
8,779g
25 CS · 0.8/m
Red side
Victory梨梨子大王#lhdki
Jayce · Top
9 / 2 / 6
44.1% KP
29,254
25% share
14,968g
255 CS · 8/m
little buFFoon#HEY
Lee Sin · Jungle
8 / 4 / 6
41.2% KP
27,333
23.4% share
15,031g
255 CS · 8/m
youtube ckreborn#pris
Cassiopeia · Mid
6 / 8 / 7
38.2% KP
15,871
13.6% share
11,391g
178 CS · 5.6/m
SirZepre#NA1
Ezreal · ADC
10 / 7 / 7
50% KP
34,106
29.2% share
19,485g
319 CS · 10.1/m
Haru De Wanai#NA1
Karma · Support
1 / 6 / 21
64.7% KP
10,231
8.8% share
10,591g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
