Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 55 days ago
11 / 8 / 7
K / D / A
40.9%
Kill participation
1,653.4
Damage / min
16,735g
561.9 gold / min
25
7 placed · 2 cleared
291
9.8 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBiliBiliBD#Alpha
Darius · Top
11 / 9 / 1
27.3% KP
39,914
22.2% share
14,062g
229 CS · 7.7/m
Veiga#PRATT
Elise · Jungle
11 / 5 / 8
43.2% KP
25,504
14.2% share
14,825g
206 CS · 6.9/m
little buFFoon#HEY
Yone · Mid
11 / 8 / 7
40.9% KP
49,244
27.4% share
16,735g
291 CS · 9.8/m
H1romiaya#19y
Jinx · ADC
10 / 4 / 7
38.6% KP
33,990
18.9% share
17,780g
259 CS · 8.7/m
From Iron#1123
Heimerdinger · Support
1 / 6 / 22
52.3% KP
30,947
17.2% share
10,392g
33 CS · 1.1/m
Red side
DefeatCaptBear#NA1
Kled · Top
5 / 9 / 7
38.7% KP
30,343
23.8% share
13,214g
234 CS · 7.9/m
oDragonXDo#NA1
Cho'Gath · Jungle
10 / 6 / 9
61.3% KP
26,743
21% share
13,885g
168 CS · 5.6/m
Kzykendy#NA1
Azir · Mid
11 / 11 / 3
45.2% KP
35,064
27.5% share
13,800g
200 CS · 6.7/m
Grìmm#NA1
Hwei · ADC
4 / 9 / 8
38.7% KP
27,104
21.3% share
12,217g
242 CS · 8.1/m
Stroods#NA1
Thresh · Support
1 / 9 / 17
58.1% KP
8,077
6.3% share
8,764g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
