Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 54 days ago
11 / 13 / 6
K / D / A
73.9%
Kill participation
1,251.4
Damage / min
18,550g
683.2 gold / min
13
6 placed · 3 cleared
236
8.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory樱吹雪#bloom
Nasus · Top
3 / 3 / 8
47.8% KP
17,846
17.9% share
12,095g
219 CS · 8.1/m
kisno#NA1
Hecarim · Jungle
6 / 10 / 7
56.5% KP
19,232
19.3% share
13,567g
186 CS · 6.9/m
Wistfully#663
Cho'Gath · Mid
3 / 8 / 3
26.1% KP
21,455
21.6% share
11,498g
218 CS · 8/m
little buFFoon#HEY
Yunara · ADC
11 / 13 / 6
73.9% KP
33,975
34.1% share
18,550g
236 CS · 8.7/m
Sable#Oxx
Lulu · Support
0 / 12 / 11
47.8% KP
6,992
7% share
7,822g
36 CS · 1.3/m
Red side
DefeatGuts#LAL
Ornn · Top
3 / 5 / 16
41.3% KP
25,282
19.3% share
9,910g
177 CS · 6.5/m
Josedeodo#NA12
Sylas · Jungle
16 / 2 / 6
47.8% KP
26,411
20.2% share
14,592g
200 CS · 7.4/m
Ragna#Hunt
Locke · Mid
19 / 4 / 8
58.7% KP
37,116
28.4% share
15,267g
244 CS · 9/m
Darksune#NA1
Caitlyn · ADC
6 / 5 / 14
43.5% KP
28,603
21.9% share
12,834g
186 CS · 6.9/m
Cyog#20172
Nautilus · Support
2 / 7 / 26
60.9% KP
13,405
10.2% share
8,615g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
