Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 54 days ago
6 / 10 / 4
K / D / A
21.3%
Kill participation
954.3
Damage / min
11,445g
378.1 gold / min
30
13 placed · 2 cleared
191
6.3 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory起風了#001
Yasuo · Top
9 / 1 / 5
29.8% KP
17,529
12.8% share
14,763g
273 CS · 9/m
Snowball#larp
Nunu & Willump · Jungle
10 / 5 / 17
57.4% KP
26,510
19.4% share
14,205g
171 CS · 5.6/m
little buFFoon#HEY
Cassiopeia · Mid
6 / 10 / 4
21.3% KP
28,882
21.1% share
11,445g
191 CS · 6.3/m
Doublelift#NA01
Jinx · ADC
22 / 6 / 7
61.7% KP
58,575
42.8% share
19,440g
293 CS · 9.7/m
BuinyuinNA#NA1
Thresh · Support
0 / 7 / 25
53.2% KP
5,485
4% share
9,902g
13 CS · 0.4/m
Red side
Defeatttv tewbone#sub
Draven · Top
0 / 13 / 5
17.2% KP
11,268
9.5% share
9,494g
215 CS · 7.1/m
Breezyyy#NA1
Lillia · Jungle
11 / 5 / 8
65.5% KP
28,087
23.7% share
14,669g
206 CS · 6.8/m
Lobby Admin#FIGHT
Tristana · Mid
12 / 10 / 7
65.5% KP
40,842
34.5% share
16,330g
222 CS · 7.3/m
Ilia Topuria#8155
Jhin · ADC
5 / 8 / 14
65.5% KP
22,204
18.8% share
14,761g
228 CS · 7.5/m
Haru De Wanai#NA1
Senna · Support
1 / 11 / 14
51.7% KP
15,901
13.4% share
9,077g
51 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
